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The game is set in late pre-history, a time of transition -- when our distant ancestors, who had struggled and barely survived for ages in very small nomadic groups, began to feel their lives would be more secure and less arduous if they formed larger groups.

This led to the formation of the first villages. Clans has easy rules, but is very challenging. the players try to distribute their huts so they score often and large numbers. But they must keep their color secret from their opponents…

Contents: 1 game board, 60 huts, 5 secret clan cards, 5 small scoring discs, 12 village chips, 1 rules sheet . Box size approximately 23 x 23 x 5 cm

 2 - 4 players
Ages 9 & up
Playing time: 30 minutes
Publisher: Rio Grande / Venice Connection

Author: Leo Colovini

Winner Best Abstract Game Games 100 2004
3rd Place Deutscher SpielePreis 2003
Runner-Up Spiel des Jahres 2003

Release date NZ
February 23rd, 2008
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