Caesar and Cleopatra are locked in a struggle to determine the amount of independence Egypt will have. The decision lies in the hands of the powerful patricians. The players, as Caesar and Cleopatra, use their influence and special actions to win patricians to their side. When a vote of confidence is called, the player with the larger influence wins the voice of a patrician. Each voice brings one victory point. There are additional victory points for the majority in a patrician group, for the influence of a whole group and for a secret influence bonus. Whoever earns the most victory points, chooses the fate of Egypt and wins the game.
74 influence cards, 26 action cards, 21 patrician cards, 8 question cards, 6 influence bonus cards, 1 rules booklet, all in a box approximately 20 x 20 x 3cm
Ages 10 & up
Playing time: 45 minutes
Publisher Kosmos/Rio Grande
Author: Wolfgang Ludtke
Winner Best 2 Player card game Gamers Choice awards 2001