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Age of Empires II: The Conquerors

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Age of Empires II: The Conquerors

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Suitable for general audiences 8 years and over.

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"Awsome game better than 1st and 3rd"
5 stars"

Awsome game better than 1st and 3rd

Description

Age of Empires II: The Conquerors Expansion is the official add-on to the award-winning, best-selling real-time strategy game Age of Empires II: The Age of Kings. Focusing on legendary leaders, The Conquerors will challenge veterans and novices alike to wage war on an epic scale with all-new civilizations, unique units, technologies and campaigns based on infamous conquerors such as Attila the Hun, El Cid and Montezuma. Age of Empires II: The Conquerors Expansion requires a full version of Age of Empires II: The Age of Kings.

Features:

Five New Civilizations: In addition to the 13 civilizations available in Age of Empires II, The Conquerors adds five additional civilizations to choose and command, including the Hun, Aztec, Mayan, Korean and Spanish. Each civilization has unique attributes, buildings and technologies, as well as a unique combat unit based on its historical counterpart.

Four New Historically Based Campaigns: The four new campaigns focus on historical figures such as Attila the Hun, El Cid and Montezuma, allowing players to ride alongside the Hun invasion of Europe, battle the Moors in Spain, preside over the siege of Tenochtitlan, or relive eight other battles that became turning points in history, such as Agincourt, Manzikert and Hastings, with such conquerors as Henry V, Yi Sun-shin and Erik the Red.

Eleven Entirely New Units: New units include the Hussar cavalry unit, the halbedier infantry unit, the turtle boat, and the petard, an explosive kamikaze siege unit. Among the unique combat units are the Aztec Jaguar Man, Mayan Plumed Archer, Spanish Conquistador and Hun Tarkan.

Twenty-Six New Technologies: While the standard technology tree boasts more than 100 nodes, players now can opt for additional technologies such as caravans, herbal medicine, the thumb ring, heresy, bloodlines and theocracy. In addition, each civilization will have access to new unique technology, such as Chinese Rocketry, Japanese Kataparuto, British Yeomen and Persian Mahouts.

Challenging New Game Choices: Players can invigorate their gameplay and experience a world beyond Deathmatch with compelling new games such as Defend the Wonder, King of the Hill and Wonder Race.

Different Map Types: To make gameplay more varied and competitive, several new maps have been added, including the dense rainforests of Yucatan and the frozen waters of Ghost Lake. All-new Real-World Maps allow players to re-create classic conflicts in geographic areas such as Italy and Japan.

Farms That Automatically Replant: Players can queue farms so they automatically replant after all the crops have been gathered.

Ship Formations: Ships move in formation, just like land units.

Ram Garrisoning: Units can garrison inside Battering, Capped and Siege Rams for protection and to increase the ram's speed and attack.

Smart Villagers: Villagers work smarter, build walls more intelligently and automatically gather resources after constructing a drop-off building.

Commands for Allied Computer Players: Players can use chat commands to order allied computer players to attack, pay tribute by offering resources, and build an economy or military.

System Requirements:

Pentium 166 MHz or higher ,Windows 95 + , 32 MB RAM, 100 MB Hard disk space plus 100 MB for swap file inaddition tp the original Age of Empires II required disk space, 4X CD-ROM speed, mouse, SVGA monitor supporting 800x600, 265-color resolution, local bus video card that supports 800x600, 265-color resolution and 2MB VRAM, Full version of Age of Empires II: The Age of Kings is required.
Release date NZ
August 30th, 2003
Publisher
Media Format
PC DVD-ROM
Game Platform
  • PC Games
UPC
659556460679
Product ID
1455643

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