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Act of War Gold Edition

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Act of War Gold Edition


PC Games


Mature Audience

Mature Audience

Suitable for mature audiences 16 years and over.

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4.8 out of 5 stars Based on 8 Customer Ratings

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5 stars"
Purchased on Mighty Ape

Act of War is the best RTS I've played for a long time and one reason for this is it's gripping story and the way it portrays it through a series of well filmed cutscenes. It does require a fair bit of micromanagement since the units tend not to last too long unattended in a firefight but sides are very well balanced. One thing I really liked was the way it dealt with air power: unlike C&C generals where the aircraft circled indefinately over airspace if left alone, all fixed wing aircraft are used as a “special power” that you can purchase from an air control tower and they fly through the map delivering their payload where appropriate. The graphics are beautiful, the sound is great and it runs well on a modest system. Must play!

1 out of 1 people found this review helpful.
"Based on Dale Brown's Universe... Loved it!!"
5 stars"

Highly recommended!! This has got to be one of the best RTS games I have ever played, bar none. It because of this that I couldnt get into C&C style games. The storyline is more serious and if you are a fan of Dale Brown, you will recognise many of the heroes and villians. The Naval missions in high Treason totally rock. There is a lot of micromanaging required. My Computer: AMD 64 3500+, 2GB Ram, 2× 8600GT 512MB and SB Audigy Se. Runs on high detail and 1280 * 870 or something beautifully.


The original game with the first expansion set included.

Act of War: Direct Action

Ripped from today’s headlines, Act of War is a frightening and believable tale of suspense, international intrigue and geopolitical military conflict.

Through a techno-thriller story constructed by best-selling author Dale Brown, this real-time strategy experience puts you squarely in control of counterterrorist forces to defend cities of the world. It’s the first look at tomorrow’s war. You command units of a newly formed anti-terror military unit known as the Talon Task Force. During missions, you will recruit combat units, develop technologies, manage finite resources, and deploy your forces.

Cinematic sequences, intelligence reports and in-game events reported through “real” communication channels (such as news feeds or satellite links with command officers) propel the story forward. Highly realistic modern military technology, recognizable world cities such as Washington D.C., London, and San Francisco, and a story by best-selling author Dale Brown all contribute to the authenticity of the Act of War experience. Capture enemy soldiers. Rescue hostages and civilians within cities under siege. Experience the first look at tomorrow’s war. No place is safe!

  • CHILLING AND BELIEVABLE STORYLINE - Storyline and game universe created in close cooperation with Dale Brown, 15 times NY Times best-selling author and expert on US military, global conflict and future military technology.
  • EMOTIONAL ATTACHMENT - Zoom down to street level on the urban battlefields of San Francisco, Washington DC, London and Moscow; all highly detailed, realistic, and fully destructible. With a game-play where success is partly determined by your ability to medevac your own wounded soldiers and take enemies prisoner (rather than killing them), contemporary/near-future combat comes to life in a very modern way.
  • MILITARY AUTHENTICITY - First RTS to combine a reality universe with simple, elegant game play. Using highly detailed representations of existing and experimental military technology, all to scale, Act of War offers an authentic battle experience without the authentic complexity.
  • Strong focus on exceptional production values (audio, cinematics, story, technology)
  • Full 3D with ability to zoom in to see the action up-front for full immersion into the action.
  • Level of detail in character animations and textures only seen in FPS games to date.
  • Extensive multiplayer options and single-player skirmish mode for infinite replayability.
Act of War: High Treason

High Treason is the thrilling continuation of 2005’s best new military RTS, Act of War: Direct Action. With its fast-paced, action-packed and well-balanced gameplay, extensive tech tree and amazing visuals, this ultra-realistic modern military RTS was an instant smash hit with reviewers and gamers alike!

With naval combat, tons more multiplayer options, expanded tech trees and a massive new single-player campaign, High Treason contains hundreds of hours of intense RTS gameplay!

Control the ultimate in cutting-edge military technology and units in this first look at tomorrow’s war!

  • Instead of introducing a fourth faction, Eugen Systems have introduced a different kind of feature which promises to mix things up considerably during different phases of the game – mercenary units. The concept is simple: these are units for hire. Only one player at a time can hire each mercenary unit, and to hire a mercenary team you need to pay a hefty insurance policy. If the mercenaries are injured or even killed, you won't get a full refund of your insurance deposit at the end of the contract.
  • The nine mercenary units range from close assault troops with Benelli shotguns, to Roland SAM systems, SU-25 Froogfoot CAS aircraft, and even F-117 stealth bombers that can be called into any part of the map.
  • For extra variation in the basic game each of the three factions also receives 2-3 new units and as many new upgrades; in some cases they will cover previous holes in the tech tree, in others just reinforce the strength of each side or introduce a new use for existing units and upgrades. Examples are Stinger infantry and Kiowa recon helicopters for the U.S. Army, SCUD launchers and Hind AT-6 Spiral missiles for the Consortium, and GUOS mine upgrades and experimental BLU-144 bombs for the Joint Strike Fighters of the Task Force Talon.

System Requirements:

Minimum System Requirements
* Operating System: Windows� 2000/XP
* Processor: Pentium� 4 1.5 GHz or equivalent (2.2 GHz recommended)
* Memory: 256 MB RAM (512 MB RAM recommended)
* Hard Disk Space: 6 GB free
* Video: 64 MB video card supporting shaders (128 MB recommended)*
* Sound: DirectX 9.0c compatible sound card recommended
* DirectX�: DirectX� version 9.0c (included) or higher
* Multiplayer: Internet (TCP/IP) and LAN (TCP/IP) play supported. Broadband Internet connection required for online multiplayer play
Release date NZ
December 27th, 2006
Media Format
All-time sales rank
Top 5000
Product ID

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