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For the uninitiated, the original Devil May Cry series brought forward the
idea of playing with SSStyle; with breakneck speeds, intricate and acrobatic
combos, perfect controls, and an intense presentation filled with the
Capcom-esque grit reflecting the trends of the time, Devil May Cry is a direct
influence to many of today's similar titles.
Seven years after the original launch, Capcom is bringing back Devil May Cry
4 – the publisher's first PS3 title with Devil May Cry 4: Special Edition.
On the PS4 and Xbox ONE, with a treatment similar to their recent revival with
Resident Evil: HD Remaster, DMC4: SE will have new game modes, gameplay and
visual improvements, and perhaps the most exciting aspect for fans, the largest
playable roster in any DMC game yet!
Speaking of the roster, fan favorite Vergil is playable, with his appearance
based on his rendition from Devil May Cry 3: Dante's Awakening Special Edition.
Gameplay wise, a new mechanic is introduced known as “Concentration”, which
complements Vergil's iajutsu style rewarding players with progressively
stronger attacks when fights are executed calmly without the dependency of
button mashing. This combined with the “Grim Trick” teleport ability, will
not only challenge veterans and newcomers alike, but offer a distinct experience
separating Vergil from both DMC mains Dante and Nero.
Two other exciting additions to the roster once again channel fan favorites,
and each character has a distinct playstyle which adds to the replayability
common to the Devil May Cry Series: Trish and Lady!
While Trish is a returning playable character, her biggest change is the
removable of her previous style of weapon switching, and now instead uses the
Sparda sword in a multitude of ways without complex button combinations;
although this may sound simple, it is far more difficult to excel with
simplicity, and this new play style will be something to look forward to.
For veterans, Devil May Cry 4: Special Edition will see the debut of Lady as
a playable character, and her focus is on long-range fighting; this emphasis on
firearms will also introduce an entirely alternate way of tackling the many foes
seen in this frenetic title.
Along with all the improvements and additions, extra features see the
implementation of the “Legendary Dark Knight Mode,” which was missing from
the original PS3 version; players will be facing constant pressure as this mode
places them against a monstrous amount of enemies – only those with adept
skills or veterans looking for an even more extreme experience will find
solace here.
Finally, expect to see a veritable wardrobe of new costumes for each
character, compatible with in-game cut scenes as usual with Capcom titles, just
for that added visual freshness!