Red Faction: Guerrilla

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4.0 out of 5 stars Based on 76 Customer Ratings

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"Highly polished and a hell of a lot of fun."
5 stars"
Purchased on Mighty Ape

Red Faction Guerilla picks up fifty years after the original Red Faction left off. The EDF, once the saviours of Mars, have now replaced the Ultor Corp. as it's oppressors. Single player follows Dan Mason, a demolition engineer, as he helps the Red Faction insurgency drive the EDF of Mars to get revenge for his brother.

While this plotline doesn't seem especially original, it is quite well done and since you spend most of your time blowing EDF stuff up… well, let's just say there's plenty to keep you occupied. The difficulty settings are, well, difficult. Seriously, Volition has not made it easy for anyone (I hear it's the same on the console version), which doesn't bother me in the slightest – I like a challenge. Anyway, if you're really struggling, most people should be able to manage on the lowest difficulty setting. If you turn it up though… be prepared.

The visual effects are great, especially if you are running DX10. RFG runs surprisingly well on a near minimum spec. machine and if pretty explosions are your thing, then it won't let you down. I suggest considering tweaking the mouse sensitivity to your liking though – it may not default to what you'd consider normal and it will definitely feel quite different to what you're used in third person. It'll make getting used to being in third person for a PC shooter a bit easier.

GeoMod2 is a main feature, and plainly appeals to the inner vandal in us all – practically anything that has been ‘built’ in the game can be torn down by whatever means you please (rockets, hydrogen barrels, explosive charges, crashing a fuel tanker into it, among many others), so be creative The terrain damage from the original game seems somewhat lacking but I never once felt this was a drawback – there are more than enough man-made items around to pulverise. You collect salvage from just about anything you blow up. Salvage is basically the game's currency. So, the more stuff you blow up, the more new toys you can buy. Better guns, gun upgrades, a jetpack, etc, etc. You also receive bonus salvage for completing main missions, based on the morale of the civilians in the sector you're in, and yet more salvage as payment for certain kinds of Guerilla Action (i.e. optional side missions that spring up all over the place.) Blowing up EDF property reduces their control of a sector and can (if you do enough damage) increase civilian morale. Killing civilians in the crossfire reduces civilian morale, and therefore reduces payouts on some missions. Morale also affects how much ammo you get in hidden weapons caches (this can be pretty important, if you're on the way back from a big outing and either are under assault by half the entire EDF and need ammo to cut your way through to a vehicle, or if you just seem something nice that you want to blow up but looks like it will need a quite bit more than what you have on you.) High sector morale also increases the likelihood of civilians joining your cause and helping out. A car of rebels rocking up to the middle of a fire-fight can be very, very handy (lifesaving, in fact), especially in some the harder missions, particularly on harder difficulty settings.

The P.C. version includes 2 exclusive multiplayer maps, some (six, I believe) of the DLC maps, an additional multiplayer mode, the Wrecking Crew game type, and a prequel mini-campaign called Demons of the Badlands, which is essentially most of the content of three DLCs planned for the console version (IIRC, only two are out as of right now.)

My one complaint is that this is third person only, unlike the original Red Faction, but I actually got used to it surprisingly fast. By the time you finish Parker sector you'll probably have it down, if not before that. Besides, vehicles are a key component of survival in this game, and I've always found third person driving much easier to manage. Especially when there's a small army of armoured vehicles close behind you.

I haven't had time to try online multiplayer, but it looks set to be great too. Especially if the original RF community (which is still out there, around nine years or so after the original game was released…) gets onboard.

So for ninety bucks, how can you go wrong? 5/5, I am a huge fan of the original game and I absolutely loved this, third person or not. It feels very polished, and I also got the vibe that Volition still gives a damn about it's PC gamers. I think they learnt an important lesson from the Saints Row 2 port.

9 out of 10 people found this review helpful.
"Mayhem and Destruction"
4 stars"
Purchased on Mighty Ape

Its getting fairly rare nowadays to recieve a game that comes straight out of the box, ready to play, without any major glitches, or problems with the game, and being a Port as well from the Console versions, Volition has done well to get it all working smoothly on PC.

The fact that it is Third Person only did have me a little concerned as I haven't ever really gotten into Third Person Shooters, but this game does it well.

The obvious feature about this game is its awesome Geo-Mod engine, allowing just about everything to be fully renovated with a sledgehammer, explosives or even simply by crashing your car into it. The buildings all crumple in realistic ways, and the animations when they fall down are simply superb.

My only gripe with this game is that the Story is a little weak (much like Borderlands), and the voice acting is a little sub par, but there is still plenty of missions to do and buildings to destroy to keep you interested for a long time.

If blowing stuff up, and destroying things is your kinda game, then this is the one for you.

5 out of 5 people found this review helpful.
"Mindless Entertainment"
4 stars"
Purchased on Mighty Ape

Almost cartoon with it's comical over destructive nature of the game. It is amazing what you can do to a steel reinforced concrete structure in under a minute with only a sledge hammer.

Although this game runs well on moderately spec'd computers, the game menu seems to require a Cray XT5 super computer to run.

As a fan of the previous Red Faction games, I was concerned with the differences in this game, third person etc, I was not disappointed with this game at all. It felt more like GTA than Red Faction, but that isn't necessarily a bad thing. The physics in the game is a bit off, for example you can flip a 20ton truck with a half ton buggy by cashing into it at moderate speed, but this game doesn't seem to take itself too seriously with all that.

For the first 3 hours of installing then LIVE forcing me to patch the game (which the game menu running in the background stalled my PC to a crawl preventing me from doing anything while I waited) this really got on my nerves, but once I finally got into the game and got given the sledge hammer I just couldn't stop laughing.

Pros: Polished Graphics Simple Plot-line, easy enough to follow even if you never played Red Faction, however still throwing in references to keep the old fans happy. Entertaining

Cons: LIVE – I will never buy another game that has this ever again (all games which use LIVE should come with a health warning).

3 out of 3 people found this review helpful.

Description

Exclusive to the PC version of Red Faction Guerrilla:

  • Singleplayer prequel Demons of the Badlands (3 hours additional gameplay)
  • Bagman and Team Bagman Modes from the Multiplayer Pack
  • 6 Additional Wrecking Crew maps
  • 2 New multiplayer maps (Doubletime and Outpost)
Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction.

Features:
  • Open World Guerrilla Warfare - You decide who, when, where and how to battle. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF’s grip on Mars.
  • Strategic Destruction - Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls.
  • Evolving & Emergent Gameplay - Carve your path through an ever changing landscape as you improvise your combat tactics - mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF.
  • Epic Sci-Fi Setting - Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire.
  • Multiplayer Combat - There is no place to hide when you put your guerrilla warfare skills to the test in a variety of highly destructive multiplayer combat modes.
Release date NZ
September 18th, 2009
Developer
Publisher
Media Format
PC DVD-ROM
Brand
Game Platform
  • PC Games
UPC
4005209113038
All-time sales rank
Top 500
Product ID
2634071

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