All civilization series are great. I didn't regret on buying this game because cannot find any fault in the game.
Here are some other products you might consider...
Parental Guidance Recommended
Parental guidance is recommended for younger viewers.
5 star |
|
(3) |
4 star |
|
(0) |
3 star |
|
(0) |
2 star |
|
(0) |
1 star |
|
(0) |
All civilization series are great. I didn't regret on buying this game because cannot find any fault in the game.
Everybody wants to rule the world, but only Civilization lets you do it from the comfort of your own home. The block-busting strategy series returns with the biggest overhaul in gameplay and graphics in its history.
Mixing the depth and versatility of previous PC sequels with the accessibility and pace of console hit Civilization Revolution, this all-new game lets you nurture a civilisation from prehistoric times and into the space age. That's the same as always – as is the ability to win by either military, diplomatic or cultural means – but the way you actually play the game is completely different.
Moving and attacking with your armies, monitoring and building your cities, and negotiating with allies and enemies – everything is now easier, quicker and more fun. With a revamped multiplayer hub and in-built tools to help you customise the game however you want this is the ultimate refinement of the ultimate strategy game.
Sid Meier's Civilization V Gods and King
Sid Meier's Civilization V Gods and Kings is the first official expansion
pack for the Turn-Based Strategy game, Sid Meier's Civilization V. It
features the introduction of religion as a major gameplay component to the game,
through a faith-based mechanism. It also adds additional diplomatic abilities to
those found in the base game. Additional features include, a variety of benefit
types for the establishment and adoption of religion, spies that both level with
mission completion and that can be a liability if captured, several new playable
civilizations, improved battle abilities, and new units, buildings and
wonders.
Expanded Power with Religion and Enhanced Diplomacy
The Sid Meier's Civilization V: Gods and Kings expansion pack introduces the
power of religion and improved diplomatic abilities to Civilization V. Religion,
used as a major tool, was left out of the 2010 base game release, but now joins
culture, technology, diplomacy, and warfare as the fifth pillar of the
game's turn-based statecraft and empire building game mechanic. Use of religion
begins during a civilization's infantcy, with the player interweaving select
core beliefs with particular realities of their civilization. This in turn
unifies people and generates faith, setting the stage for the emergence of
unit's like The Great Prophet, Missionaries and The Inquisitor, along with the
founding of a religion. Religions available initially correlate to actual world
religions such as Buddhism, Christianity, Confucianism, Hinduism, Islam, Shinto,
etc., but they are designed to be renamed and customized with player chosen
tenets. Civilizations that found religions enjoy certain exclusive benefits,
while a later series of benefits connected to a religion can be enjoyed by any
civilization that is converted to it. This includes rival civilizations. As the
timeline of the game progresses to the renaissance and beyond, religion becomes
less important, but remains a surprisingly powerful tool.
The Sid Meier's Civilization V Gods and Kings expansion pack also improves on the base game's use of diplomacy, especially in the area of espionage. With spies players can do a wide range of things, including steal technologies, provide intelligence, rig elections, and even counter the actions of foreign spies planted domestically in their own cities.
New Unit Battle Abilities and New Civilzations
Although religion and diplomacy are potent tools of state craft, war is
inevitable. This is why Sid Meier's Civilization V Gods and Kings includes
expanded abilities to units in battle. Improvements include: expanded general
health of units to ensure more time for strategy and changes to forces during
exchanges, the inclusion of early multi-winged aircraft, expanded offensive
abilities of naval units pitted against other ships and against land tagets, and
improved defensive abilities of ground units during transport by sea.
Gods and Kings also includes additional civilization not included in the initial release of the base game. In many cases, following the theme of the expansion pack these new peoples possess an extreme potential for influence by/and manipulation of religion. A sampling of the new civilizations available include, the Celts lead by Boudicca, the warrior queen of the proto-British Iceni tribe, and the Maya featuring Pacal the Great the long-time ruler of the powerful city-state of Palenque.
Sid Meier's Civilization V Brave New World
The second expansion pack for Civilization V – Sid Meier's Civilization
V Brave New World – provides a new and enhanced depth and replayability to
the game.
Through the introduction of international trade and a focus on culture and diplomacy you are able to experience a more realistic and challenging game than ever before. Your influence around the world will be impacted by creating Great Works, choosing an ideology for your people and proposing global resolutions in the World Congress. Never before have your choices had such an impact on your game, every choice you make will impact your relationship with other civilizations.
Two New Scenarios: