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17.91% of people buy World of Warcraft: Wrath of the Lich King Expansion and World of Warcraft Battle Chest (WoW & The Burning Crusade) ~ PC Games.
If owning WoW is something you have along with TBC expansion Your'll most definetly desire to want to purchase this, The Hero Class of Death Knight is totally Interesting and gives a lil' twist to what you may expect with creating a new Toon, The Skill and power that is About these are just completely ‘WoW’
Not only that Leveling to 80 From 70 just got more interesting, Money from rewards saved up to get new exotic mounts, the Visions you get with in the game Are totally awesome, a fresh change never the less that just has you think ‘This is nice’ Even cute lil' cubs with there mothers can be seen.
If you like Challenge then This expansion is for you!
A must for all ‘WoW-heads’ Wrath of the Lich King delivers something wow's previous expansion set/patches could not!
As with the ‘Burning Crusade’ Blizzard provides us with more content to fill our WoW desires. With the new DK heroic class with stunning quest lines and new mechanics to all classes. Amazingly detailed new zones/environments with quests for the increased level cap of 80. Also Introducing 10–25 man heroic's which allow you to increase the difficulty of curtain instances with upgraded loot.
You wont be disappointed!
Many new changes made by Blizzard with WoTLK. Much more user friendly with all end-game content being available to even the most casual player.
Due to the nature of World of Warcraft, its very natural to purchase the expansion as you get a free months play time (value= ~$24) and your able to play the new class which starts at level 55, the Death Knight.
Rich in lore, the summation of the Warcraft III: Reign of Choas and Warcraft III: The Frozen Throne will be the climax of this expansion as you battle th Lich King.
As with the first expansion, The Burning Crusade, Blizzard has retooled and streamlined the different character classes, though this time around the changes are significantly more sweeping and dynamic than they had been in Crusade. It isn't just the classes that are seeing changes, though: Blizzard has taken up the chisel to overhaul the game's core mechanics, and the game is better off for it.
The meat of WotLK is the brand-new continent of Northrend, where the eponymous Lich King, Arthas, set up his headquarters after the end of Warcraft III: The Frozen Throne. Northrend's various locales provide hunting grounds for adventurers of level 70 and above, eventually leading players directly to Arthas' proverbial doorstep. It cannot be stressed enough – Northrend is absolutely beautiful. Sure, the WoW engine has never been exactly top-of-the-line, but Blizzard keeps pushing its own envelope, and compensates for lackluster technical specs with absolutely fantastic art direction. From the towering cliffs of Howling Fjord to the luminescent foliage of Crystalsong Forest, WotLK looks great (and is a welcome change from the bleak, war-scarred landscapes of Outland).
Lich King takes everything that Blizzard has already done in WoW and makes it better. While there are still the standard “Kill X enemies, gather Y items” quests, there's more variety and higher quality than ever, and many of the quests tie in to the storyline in a way that players rarely saw in Burning Crusade. Blizzard has also pushed its own bar higher with the new dungeons – enemy encounters are more creative, engaging, and just plain fun than ever before.
While WotLK makes the core WoW experience better, it does bring some new features beyond the continent of Northrend – the most prominent of which is the addition of the game's first new class since its launch in 2004, the Death Knight. Death Knights start at level 55, though players will have to already have a character at least at level 55 on any given server in order to create one. The Death Knight is a great addition to the game's roster, and their class mechanics – focused on constantly regenerating magical Runes and afflicting their foes with diseases – are pretty unique, and most importantly, very dynamic and fun. Blizzard deserves special credit for the Death Knight starting area and accompanying storyline, which is worth starting a new Death Knight just for the experience; it's arguably the best three or four hours anywhere in World of Warcraft.
So after all that its a very great game may still lack in some area's but still very good very recomended :)
I have to admit, after the utter PoS that is Burning Crusade, I was skepitcal. But Blizzard did this one right, it is a fantastic addon, far superior to BC. Levelling is actually a pleasure, very fun quests that vary with lots of different situations to deal with and contraptions/creatures to control.
When you hit 80, raiding is also impressive and at a good skill level. This game has become about playing with a tight group of friends rather than uber guilds being the only ones to enjoy end game.
While the instances are all very well contructed and visually appealling, my only gripe is that all the 5 man dungeons (even on heroic) are far too easy. Almost every fight is 90% tank n spank. You will basically be able to complete every 5 man, even on heroic within your first time in there.
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