Very nice move that they decided to use cartoon rendered 3D, it makes the whole environment look simply beautiful and the game much more enjoyable. I like the combo and action moves.
One thing I get to wonder though is whenever I get into trouble in the game, such as falling from cliff or other dying situation I get saved by a girl in the game. I'm not sure why they don't allow me to fail and die when I make bad moves. I just couldn't get myself killed (I mean the game character in the game^_^).
Also this game should be more enjoyable in gamepad rather than keyboard and mouse. Once you play it, you'll know the game was designed for gaming consoles.
Still there's no problem at all playing this with keyboard and mouse.
Love the game.
oh and the girl in the game is very pretty :p
Why? Because you got a girl that saves you all the time, its not a linear gameplay (meaning that you can do different worlds at your own discretion) and its a good storyline.
This game can be played a number of ways. You can go at it just for the story and dialogue, or you can be OCD and collect every single light orb. The good points are the graphics, dialogue and music. Main bad point is the combat. You only ever get to fight one on one, and it's not very complex.
Still, enjoyed the game more and more as it progressed. Stick with it and the ending is worth it.
Prince of Persia had me hooked from the on-set. While the combat is a bit of a let down – you're required to press certain buttons at certain times, and there's technically no way to die – the visuals certainly make up for that.
The scenery is stunning, and the transformation that takes place when a corrupted land is healed (the main aim of the game) never ceased to amaze me.
The storyline may be a bit weak for some people, but it can be fleshed out by having the Prince talk to Elika (the Prince's companion). The Prince comes off a bit arrogant, but I actually quite liked his character, and the voice acting was excellent.
The big thing that the game left me with was that it was fun. Not being able to die made it stress free, and the puzzles throughout the game meant it wasn't entirely without a challenge.
I'd definitely recommend this game for the enjoyment factor.
You dont have to like the other games to like this one
i found it cool and the graphics are a nice change from everyday graphics
definatly a good buy for any gamer
The gameplay is new and innovative especially with your partner
fighting is cool and the bosses are awesome
If nothing else, this game uses an amazing use of cell-shading on characters to give them a really great polish, and the world as a whole is fairly developed, while completely seamless, so much so that you don't even need to. The sound was unremarkable, but not bad, it didn't take away from anything.
However, this is, ultimately, the extent of the game's upsides, even though they are fairly remarkable.
Cons are as follows:
And the worst…
Further, the world is constructed in such a way that it comes off as such that only the main characters as a pair could have traversed them, not that it is a location that the Prince uses his “unique” skill set, which makes the whole thing seem significantly more forced than the previous games.
Further yet, the fact that you can air jump allows you to bypass having to navigate the world is a bit of a detraction.
The PC Version has a memory leak that will cause the game to have to be restarted or frame rate will maintain itself at a level too low to win in any button mash event.
Aside from the annoyance of the “time reverse”, the game is otherwise stable.
The graphics are better, but the game is inferior to all of the predecessors in almost every other aspect. Unfortunately, this serves as a step back from Assassin's Creed, which, while repetitive, was far more free interaction with environment and faster paced combat that doesn't default to shoving guys off ledges (though, you can if you want).
It's somewhat disheartening to have played the game, as it serves to remove some of the prestige of game play that Ubisoft has otherwise given to the series.
So I understand that they needed to go in a bit of a different direction with this series, and this certainly is, plus it caters to a wider audeince.
But........ the gameplay is so simple, and if you die, you just get flown
back to the start of the obstacle you died at.
There is a bare minimum of fighting and when there is it is in a 1 on 1 arena
type match.
The graphics are ok, artistically they are great, but technically they are sub
par.
The story requires you to redo the same levels and places over again which gets
incredibly boring and repetitive.
I couldnt even finish the game it was just so terrible.
But thats just my opinion, it might be someone else's cup of tea. Give it a rent first.
This newist prince of persia edition is a great leap forward from the previous games
Stunning visual graphics, cell shading, beautiful senery. every thing to draw you in and play it.
but while every thing is so well done there are a few down side to the game.
you will be a bit dissapoited with the lack of enemys to fight, you very rearly ever get to fight any enemys compared to the previous games.
but in all it is a fantastic game to have :)
I played all three previous games and the ability to second correct a mistake was excellent particular in fight scenes. Now I don't die and get saved every time means the game is simplistic. Assassins Creed is only game I would compare to for art, fighting is a bunch of repetitive button mashing. And the end! Ubisoft revamp wasn't as successful as your trilogy.