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Guild Wars 2 is a new Massively Multiplayer Online Game set in the world of
Tyria. The Elder Dragons five deadly, destructive, immortal beings have awoken
and they want to destroy the world and its peoples. And you the player have a
role to play with the rest of the world in stopping the imminent
I got to play as a Elementalist in the Guild Wars 2 Beta weekend just past.
I have the say that it is shaping up to be a very sleek and pretty game. Also
more importantly one of the most funs MMOs i've had the pleasure of playing in
I like the art style Arenanet have chosen quite a bit, they have gone with a
painterly style so it seems everywhere you go it is hand painted which
I thought was cool. With the world being created with the art of the best
concept artists in the industry it just gives the world a breath of life that
some MMOs struggle to achieve but the Developers of GW2 have definitely pulled
it off. It just adds a layer of quality that I think we can all appreciate and
The “Questing” system they have is different than other MMOs, different
in that instead of going up to a NPC and accepting a quest you go out and
explore and find Dynamic events that take the place of traditional quests. The
Dynamic events are quite cool actually because when you get the “Quest” it
doesn't just tell you something like to “stop 10 rampaging centaurs from
destroying the village” and when you find the centaurs they are just standing
in a field and the village was never going to be in trouble. Not with Dynamic
Events, the Centaurs are really out there running around in the village setting
it on fire and destroying buildings and you have to stop them actively or the
village might get destroyed
Which brings me to my next point you can actually fail the quest. Instead of
just reseting it to try again it will shift dynamicly to the next step in the
chain of events. Like for example if you fail to save the village from the
centaurs they will then set up shop there and then you have to regroup and try
to take it back. This is a good thing because it makes you feel like you can
make a impact on the world instead of it always being static. It makes
“Questing” a lot more energetic, fun and just less of a grind.
They also have a traditional more linear “Questing” system but that one
is what Arenanet call your personal story, which is the main questline
basically. The personal story is all about the player character and their
adventures in Tyria. You get to play through the way you want to and the more
you do and the more people you meet the more your Personal instance will change
and adapt. Your Personal instance is a player specific instance in the racial
capital of you character that will change as your personal story progresses.
The combat definitely kept me on my toes The reason being that about 90% of
your abilities you can use while moving. Also each class can heal itself and for
the most part are responsible for their onw health, thats right no designated
Tanks or Healers. I know what you thinking how can that possibly work ill tell
you how, instead of just tanking on the spot and someone standing there healing
you actually have to dodge the attacks and control the flow of enemies with
conditions e.g blind, cripple ect.
Also because of this it makes you have to take notice of the world and its
enemies. So if lets say a Ettin raises his club up for a slam attack you do not!
just stand there you see he is going to do this and you can dodge it or use a
skill that might nock him over or something like that. It adds a element of
skill that just standing in one spot does not do, you soon learn when the best
times to dodge are.
Your skills also change depending on which weapons/focuses you have in each
hand. The left side of the skill bar is for the first three skills and the last
two next to them is for the item/weapon you have in you right hand. The last
five skill slots are for you self heal and your utility skills and elite skill.
All the classes bar the Elementalist can quickly switch out between two sets of
weapons on the go making it easier to adapt to different situations. The
Elementalist can't quickly switch between weapons because they already have four
different elemental attunements that change their skills for their weapons so
you might say instead of about ten skills between weapon sets the Elementalist
has about twenty but changing attunements has a cool down so it can't be
My overall impressions of Guild Wars 2 are that it is a great new fantasy
world to enjoy and explore full of wonderful lore and depth that I know I will
enjoy for years to come.
Just wanted to add some clarification to Pete's comment.
The GW2 site clearly states that only pre-purchase editions of GW2 are
eligible for beta access and the 3 day head start. The only physical
pre-purchase edition sold was the CE that sold out months ago and you had to pay
up front then, hence “pre-purchase”.
That is why pre-orders don't get this and its not MA's fault
I'll keep my review short.
I've played a lot of MMOs in the past, starting way back with Ultima Online
when it launched in 1997. Of all the games from then till now, I've never
enjoyed the leveling process as much as I did in guildwars two. The questing
system is very unique and the dynamic events are extremely engaging. Each zone
has it's own completions which make for a very enjoyable gaming experience.
However, upon reaching level 80, I've been somewhat let down with the game.
I know that having no real gear progression was one of the draw cards for the
game, but if you're coming from other games that do have gear progression (which
is pretty much all other MMOs) you're in for a bit of a shock. Yes there are
dungeons to do, zone completions to fnish and pvp to do, but for me, they don't
really equal endame. I'm not talking about the lack of raids either. I'd just
have liked the dungeon gear to be better so you have something to strive for.
You can get a full set of exotic crafted gear within days of being 80, and the
legendary items are more or less cosmetic only.
The skills and weapon system is fun. I had no intention of playing guildwars
two at all but was convinced by friends that i'd met through other games to give
it a try. As someone who disliked many of the ideas the game implemented, I was
pleasantly surprised by how enjoyable it actually is.
Just a quick note on the pvp, while my PC and bandwidth don't let me
experience it to it's fullest (without lag) it was enjoyable. If you enjoy pvp
you'll probably enjoy level 80 more than I have.
Overall, the game is good but it could have been fantastic with more
meaningful PvE content at level 80. But at least with no sub, I can go back to
it whenever I want without digging out my credit card, which is also
The best MMORPG I have ever played. Everything in the game is just awesome,
the gameplay, the lore, the graphics, even the frikkin artworks looks
This is the first time I have played an MMO and the game has consumed a lot
of my spare time. You can play five different characters with five different
builds from Rangers through to Mesmers. There is a personal story line in PvE
which has the same outcome regardless of which race you choose. The story
becomes challenging once you encounter high level NPC enemy (you may need the
aid of other players or guild members). Between the story; PvE, World vs World
and general grinding for equipment, gold & dungeons, crafting & world
events this game is value for money.
The only negative side can be the lag as you play on European or North
American servers; the lag can be exceptionally bad in world vs world when large
sale battles are happening which effects most people regardless of country of
I love this game, has kept me occupied fr hours.
I guess that can also mean its no good because it has consumed so much of my
If your looking for a game that's worth the money this is it
This game is awesome in every way. Awesome graphics, awesome game play,
awesome leveling system, awesome weapons and a lot more. If you like MMORPG than
this is a must buy.
Guild Wars 2 is a really great game, I can go on for hours playing it and
with the dynamic events you're never just sitting there.
Having played Guild Wars since the original beta (8 years ago) I have been
waiting for a long time to see Guild Wars 2. Anet's developer's blog hinted
that this would be a different kind of MMO. Taking the best of WoW, Guild Wars
and other MMO systems and adding something new.
It has delivered. With multiple races and classes to play each character is
faced with a personal storyline based on the choices you make. Along the way
there are mass events of group encounters with enemy forces. There is nothing
like being part of a 200 player battle against an AI foe in the middle of an
The rewards are appropriate and useful. Crafting, jumping and swimming all make
their appearance for the first time – but unlike World of Warcraft –
resources can be harvested by many people. You also get your allocated drops
from monster kills.
During the first week of game play there have been numerous bugs and issues.
All of which were promptly fixed. Security has been an issue, also addressed
Considering you only pay ONCE for this game (there are no monthly play fees)
and you can beat the gold farmers by purchasing upgrades and in game curency
directly from the game company – this is worth every single dollar and every
single hour you will spend playing the game.
If you have any interest at all in PC games, then you need to buy this and
know you will still be playing it years from now.
I have been waiting for this game since i first seen the trailer and
pre-ordered as soon as i could so i can play all the betas. This is one of the
best games i have ever played and enjoyed. If you love mmorpg's then you will
love this game. It is huuuuuge. You have everything you could want in a game.
You pve, pvp, gvg and the new world vs world which is crazy. There were roughly
bout 20 people trying to hold the castly while 50 of us were smashing down the
gates and at the same time holding off attacks from the players behind the
walls. The only problem for me is there isnt enough time in the day for me to
play this game as much as i want to. Best game i have played since final
fantasy 7 which is a huge statement for me. Love, love, love it.
I'm going to keep this as short as I can.
I've had a bit of a play around in the current Beta Weekend. ( July 20th-22nd
The game runs smoothly on the medium high settings. ( For all you guys out there
who are getting PC lag make sure shadows aren't maxed out )
The controls feel good. There is a sort of auto targeting, but it has not
proven to be a problem as of yet. There is cleaving, so all enemies in front of
you who are in range will be hurt by your melee attacks. ( I am unsure of how
this effects casters or ranged characters )
There are random events all over the place, you just do stuff.
The music I heard reminded me a lot of Dungeon Siege, either the first or
second one. So if you're into that sort then you'll love this, otherwise crank
up your itunes/spotify and jam away!
Seems like you just have fun and that's about it. Sounds like what you paid
for to me.
As for the price, I don't like the Mighty Ape price myself, but if you take
into consideration that you get the box, disc and such it does make it a bit
better than buying the game alone online. However, a T-shirt.. Hmm, a good
T-shirt these days is about $20–40. So this deal is more value for your money.
Pick it up here if you're into video games but don't want to give up the shirt
off your back.
Or you could just get it here because you want to support a great company.
Whatever your reason, where ever and when ever you decide to buy, this looks
like the next big thing in online RPGs and you won't want to miss out!
If you thought you where getting the 3 days head start and in game content
through mightyape you where wrong, iv had a chat with a staff member and his
game manger says they never offered in there “special offer” that there was
a 3 day head start, in game content or even a bata code (witch I got a bata
code from them) very disappointed with mightyape for this
Mighty Ape is 100% New Zealand owned and operated