Whilst the voice acting (the original cast after all), and the graphic style
are endearing, Ghostbusters for the Wii suffers from bugs, a very short game run
through, and some sloppy controls.
Zapping ghosts with the Wiimote is fun enough, and the wrangling with motion
control works surprisingly well. However the view control (point the Wiimote at
the screen edges to turn) and the difficulties this causes in tracking ghosts in
tight corners feels sloppy. Much of the game feels unfinished. Having hit the
“invulnerable StayPuft” bug, and the “unauthorised distribution” bug
very early on it renders much of the rest of the game a case of guess the
intent. Is it a bug? Is it a puzzle?
For completionists there are many scans and book pages to discover, but since
finding pages usually involves the tedious process of blasting all the furniture
and scenery to bits most people won't bother. This renders the game a short, and
extremely linear, run through.
Worth a rent, for the kids, but not much else.
The gameplay is definitely unique so that's a plus. I've played the PC version of it and there are differences, for example the characters of PC version are lifelike while they are cartoon-like on Wii.
They still have the original voice actors, though such as Dan Aykroyd, Bill Murray, etc.
The controls take some getting used to but it is kinda cool and different. Note that you need the Wii Nunchuck to play. Since 2 players (split screen) is possible, you would need 2 Nunchucks.
Another thing that's different is the fact that you can have a female character as well. If you're playing multiplayer, you can only have 1 male and 1 female character.
I got this when during a Mighty Ape's promotion so it was definitely worth a try.