"Disappointingly Buggy and Short"
Whilst the voice acting (the original cast after all), and the graphic style are endearing, Ghostbusters for the Wii suffers from bugs, a very short game run through, and some sloppy controls.
Zapping ghosts with the Wiimote is fun enough, and the wrangling with motion control works surprisingly well. However the view control (point the Wiimote at the screen edges to turn) and the difficulties this causes in tracking ghosts in tight corners feels sloppy. Much of the game feels unfinished. Having hit the "invulnerable StayPuft" bug, and the "unauthorised distribution" bug very early on it renders much of the rest of the game a case of guess the intent. Is it a bug? Is it a puzzle?
For completionists there are many scans and book pages to discover, but since finding pages usually involves the tedious process of blasting all the furniture and scenery to bits most people won't bother. This renders the game a short, and extremely linear, run through.
Worth a rent, for the kids, but not much else.