Medal of Honor is being built with a best-in-class single-player campaign.
The Medal of Honor development team at EALA has been hand-selected by the studio
leadership of General Manager Sean Decker, Executive Producer Greg Goodrich and
Senior Creative Director Rich Farrelly. To compliment the single-player
experience, EALA has enlisted the multiplayer expertise at EA DICE. This team
will develop the multiplayer experience of Medal of Honor. These two studios are
coming together to deliver a world-class Medal of Honor that is poised to re-set
and re-boot the franchise for a new generation.
Operating directly under the National Command Authority, a relatively unknown
entity of handpicked warriors are called on when the mission must not fail. They
are the Tier 1 Operators.
Over 2 million Soldiers, Sailors, Airmen and Marines wear the uniform. Of
those, approximately 50 thousand fall under the direct control of the Special
Operations Command. The Tier 1 Operator functions on a plane of existence above
and beyond even the most highly trained Special Operations Forces. Their exact
numbers, while classified, hover in the low hundreds. They are living,
breathing, precision instruments of war. They are experts in the application of
violence. The new Medal of Honor is inspired by and has been developed with Tier
1 Operators from this elite community. Players will step into the boots of
these warriors and apply their unique skill sets to a new enemy in the most
unforgiving and hostile battlefield conditions of present day Afghanistan.
There is a new enemy. There is a new war. There is a new warrior. He is
Tier 1.