It's free to play now, and so it's worth having a look. But from what few
MMOs I've played I'd have to say it's a pretty sorry effort. The only thing the
game had going for it was the tv show tie-in. And that only works if you started
playing when the show started. If you judge the game on it's own merits, as
I have it's repetitive and quite unsatisfying.
The main thing I dislike about it is your character doesn't actually talk
to, or interact with any NPCs. There are no dialogues, even in the cutscens for
the main story missions where your character contributes. In those your
character more or less stands in the background and watches. The side missions
are handled by clicking on these weird blue orbs or light that are scattered
around the landscape. I've no idea what they're supposed to be or why the devs
thought that was better than talking to an actual person. The mission will come
up, and you click on Accept or Decline. That's it.
I haven't played it all the way through yet but that seems to be the extent
of the gameplay. There are no settlements, or just very small ones. The town of
Defiance, from which the game gets it's name isn't even in it.
As the other reviewer stated there is very little loot, and very few outfits
(that you don't have to pay real money for). The combat is tedious due to the
sheer number of enemies you have to plow through.
But one good thing I can say is it's quite playable solo. The co-op
missions are optional and handled separately from the other missions, and the
game automatically teams you up with other players so there's no difficulty
trying to find enough people. The two other MMOs I've played, The Old Republic
and Conan were often an exercise in frustration, hanging around a dungeon
entrance hoping to get invited into a group, or begging for help on global chat.
But to be honest I would rather play those games.